April Endtimes Update
4 days ago
– Wed, Apr 01, 2026 at 08:49:59 AM
Hello everybody!
Just here to post a quick update about the Endtimes trilogy. I've made great progress in all three games this month, so here's a bit about each!
Just here to post a quick update about the Endtimes trilogy. I've made great progress in all three games this month, so here's a bit about each!
Quy Serra Serra
First, I finished the redesign/overhaul of Quy Serra Serra mentioned in the last update. It's got player characters now! It's got a dice hut! I think it's a huge improvement and I'm gonna be playing it soon to confirm. The vibe of the game is still the same: the world is ending and the game is about characters doing everything they can to pretend it's not. But now, instead of playing a zoomed out, worldbuilding-style game, each player will take on the role of one of those characters, and everybody will be setting scenes, cutting between them and destroying the facets of the world that litter the table all throughout. After it hits the table and I'm sure it won't change drastically anymore, I'll put together an overview video like I've done for the other two games.

Into A Warm Sun
Game 2 of the series has seen the least concrete action, because most of what's left is filling out the zine with supplementary materials for play. What does that mean, exactly? Well, I'm thinking about it often and writing down little fragments of ideas of things to include as they come to me. Those fragments are approaching critical mass, which means it's soon time to put them into human-readable writing instead of rambling phone notes. Once they're in place and a few playtests go well, the game will be fully done.
The Way Out
The only work left on game 3 is layout, punching up some of the text of the chapters, and writing some suggestions on interpreting the major arcana. Here are a few snippets of the layout as it stands today:




Beta Releases and Printing Plan
In the coming weeks, I'm planning to finish the text and layout of Quy Serra Serra and release a beta version on itch. From there, the text will go through editing and incorporate that and any feedback from you into the final, fit-for-print version. I'll repeat that process for the other two games as I finish them, and then finally send all three games off to the printer when they're finished (as well as the new square my brain is a stick of butter).
That gets a version of the games in your hands early, and will hopefully give me an idea of how well they play without me at the table! These are weird, exciting little games so I can't wait to see how you all like them. So keep an eye out for the next update, where I'll get this process started.
That gets a version of the games in your hands early, and will hopefully give me an idea of how well they play without me at the table! These are weird, exciting little games so I can't wait to see how you all like them. So keep an eye out for the next update, where I'll get this process started.